Luden.io opens free access to a new game in order to raise Y machine learning programmers
In order to raise Y programmers, new education approaches are needed
In order to raise Y programmers, new education approaches are needed
How to become a machine learning specialist? Everyone knows about MOOC, Coursera and Youtube video tutorials. And how can you become a machine learning specialist if you are spending lots of time in Snapchat and belong to the Y generation? Hm… let’s talk about this later, I have a new message to answer.
Thanks to MOOC, the information accessibility problem was figured out. However, it turned out that it was not the real issue here. The percent of those who passed the course was very little, and the format of long, non-interactive video lectures is known as quite unattractive to the Y generation.
Luden.io company believes that games will become the best form of learning if they are built on the models of the world of the studied subject. It’s not about old game dev approaches like MOOC and lectures, namely about creating interactive simulators of professions. Nothing will explain the principles of work as an experienced interactive journey, even if it is a gaming one.
The first product regarding the matter is machine learning specialist simulator, while True: learn(), where the player has to earn money by working as a freelance programmer or by working as a technical director in one of the startups. The game isn’t possible to complete without learning basic principles of programming and machine learning. Realizing that programming languages and technologies are changing over time, developers have created a visual programming system.
According to Luden.io’s CEO, while True: learn () is only the first game in a series of interactive educational simulators that are planned to be deployed on a new platform open to all developers wishing to fasten the transition to a new approach to education up. At the moment, the project is at the end of the free Pre Alpha, and will be released on all major gaming platforms including mobile ones later. As for today, we can already say that the audience meets the project warmly and the developers will even have to close access to the free Pre Alpha version earlier than planned because of the agiotage of the players.
According to various estimates, the education market worldwide is estimated at $ 5 trillion with a growth potential of up to $ 6–7 trillion by 2020. At the same time, the volume of the e-learning market is $ 165 billion with the forecast of growth to $ 240 billion by 2020.